This case study details the strategic initiative where I led two foundational design pillars—Immerse and Culture, to revitalize the core playback experiences to achieve traction within the young adult market.
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF
Ian Kemp
I'm currently a full time product designer at Meta Reality Labs based out of SF